UI / UX Design

Clear Reception

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A glass blowing student pulls a piece of glass out of the kiln on a blowing rod.
Role
Product Design, Web Developer, Photographer (Main Projects: Website and Scavenger Hunt)
Start
September 2021
Launch
May 2023

OVERVIEW

The David Letterman Learning Experience (DLLE) is a student-led, interdisciplinary creative project within the Emerging Media Design and Development graduate program that combines storytelling, technology, and art to give students project-based, hands-on experience with community partners.

In the fall of 2021, Letterman approached Ball State with a collaboration opportunity. For several years, Letterman had been constructing a phone case out of colorful duct tape for his iPhone 7, and during the COVID-19 lockdowns, he came across the Netflix series "Blown Away," a glass blowing competition show featuring glass artists.  His interest in glass blowing sparked an idea to commemorate his phone case in glass. Knowing that Ball State is the home to the Marilyn K. Glick Center for Glass, Letterman requested a student-created documentary on the creation of his phone-case-inspired artwork.  The Clear Reception project was born through his request. 

David Letterman uses pucks to press and shape molten glass.
Students film the glass-making process in Marilyn K. Glick Center.

IDEATION

PROBLEM SPACE: 

After retiring from his show in 2015, Letterman and his team donated hundreds of artifacts to Ball State for their use in the The David Letterman Learning Experience. A Letterman-focused exhibit already exists on campus. The involved teams needed to figure out a way to draw attention to this exhibit, create a documentary about his art piece, and celebrate the Marilyn K. Glick Center's 10-year anniversary on campus in one fell swoop. 

CHALLENGE 

How might we develop a leverage the rich storytelling potential of the storyworld presented to us to document the artistic process of glassblowing and promote the 10th anniversary of the Glick Center?

SOLUTION:

As a solution, DLLE students developed the Clear Reception transmedia storytelling campaign.  Transmedia storytelling tells a story across multiple platforms, and its purpose in this project is to increase viewership, celebrate the Glick Center, and increase community engagement with the story. 

METHODS, RESEARCH & ANALYSIS 

The primary method we used to create a solution for this project was similar to the Design Sprint method. However, with the complexity of our project, it was mapped over several weeks rather than days. During this time, we mapped our challenges, came up with individual solutions, brainstormed as a whole group, decided on our solutions, prototyped, and tested solutions on users.

  1. Our first step in this process was to develop our team and assign roles to each individual based on their skillset. 
  2. Then, we defined our problem. 
  3. We then used brainstorming as a group using Google Jamboard to create ideas.
  4. We used rapid prototyping in various platforms (Jamboard, Figma, Gloomaps, etc.)
  5. We performed empathy research  and testing on users for feedback.
  6. And most importantly, sometimes we had to scrap and refine our ideas. 
Empathy Research Question Example
Empathy Research Question Example
Team Brainstorming Website Low-Fidelity Prototype
Team Brainstorming Solutions
Team Brainstorming Questions

Solutions 

The DLLE team developed a transmedia storytelling campaign surrounding the Clear Reception documentary. The campaign including a social media campaign, a website, a virtual reality tour, and a campus-wide scavenger hunt. 

The DLLE Transmedia Experience consisted of a social media campaign, an Art Scavenger Hunt, a website, and a virtual reality tour.

PROTOTYPES

Style guide, color scheme, logo mockups, and Scheduling spreadsheet
David Letterman Learning Instagram page on an iPhone.
A Figma low-fidelity mockup of the DLLE Website.
A Figma mid-fidelity mockup of the DLLE Website.

Documentary

The "Clear Reception with David Letterman" documentary aired on Ball State University's campus on May 1, 2023. The project was developed by Ball State students in the Department of Media, Center for Emerging Media Design & Development, and Schools of Art and Music. In the film, artists from the Marilyn K. Glick Center for Glass, teach Letterman about the evolution of glass, as well as discuss Ball State's rich history in glass-making. Students from the Ball State School of Music students composed and performed an original score for the film. On the day of the premiere, a team of students in the Center for Emerging Media Design & Development presented the transmedia campaign discussed above in the Emens Auditorium lobby before and after the film showing. 

Considerations

This project began in 2021 with and ended in 2023 with a second team of students. All project began with one group of students and were taken over to be finished by a second group. 

A student records David Letterman in the Glick Center.
Blowing rods sit in a row
Man stands in front of VR world of the Late Show with David Letterman set using a VR headset and controllers.